Welcome to my portfolio, a collection of all of my projects, past, present and future
GRAIN MAN
Grain man is a project inspired by the creation of the sandman scene from Spider-Man
The main simulation makes use of Vellum grains simulated in reverse, to create the illusion of formation out of nothing.
TALENTEE
Talentee was created as a collaboration between SCAD x The Mill
I joined a team of 5 people comprised of two FX artists, one LookDev artist, and two Compositors
We worked together from the start of the process, from ideating, to writing, to filming, to post
DAVID DISINTEGRATION
A very simple project consisting of Michelangelo’s David disintegrating into particles
I am responsible all except the model
Colibri
Colibri is a procedural animated hummingbird automaton
Based on a design by Derek Hugger
Responsible for all aspects
I really like square aspect ratios since they work for both short vertical and horizontal formats
CATCHER SCULPT
Catcher sculpt is my first project in Zbrush
The goal was to create a photo-real character, and to practice telling a story through a still position, utilizing pose, texturing, and props
POTION SHOP
Potion shop is a project making use of procedural modeling, and instancing in Houdini
The project also features a small particle simulation, emitting from the cauldron
PIONEER INN
The pioneer inn is a procedural modeling project aiming to pay tribute to the pioneer inn that was burned down Maui during the fires in 2023
The project features a control panel allowing for control over a number of features including size, window spacing, height, and spacing of floors.
Photography
I like to use photography as a way to train my creative eye for compositions
I really enjoy pushing my colors just out of the realm of possibilities, utilizing photoshop and lightroom
